Ah, most tabletop roleplaying games, like DnD, tend to have a sort of chaotic “we didn’t think this through properly” seat-of-your-pants energy where the group bumbles from situation to situation and somehow still manages to succeed. There’s also a strong tendency of there being wildly different characters who somehow still work really well together.
Ah, most tabletop roleplaying games, like DnD, tend to have a sort of chaotic “we didn’t think this through properly” seat-of-your-pants energy where the group bumbles from situation to situation and somehow still manages to succeed. There’s also a strong tendency of there being wildly different characters who somehow still work really well together.