EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
Always fun to develop a record-selling game. You lose your job as a thanks! 🤮
Doesn’t EA do this after pretty much every major release? Bring in a ton of part-timers and consultants in the rush to release. Go live with a buggy half-assed product. Fire most of the team to save costs. Then coast on marketing and DLC for a few years, before you kick off the next dev cycle and do it again?
Doesn’t EA do this after pretty much every major release? Bring in a ton of part-timers and consultants in the rush to release. Go live with a buggy half-assed product. Fire most of the team to save costs. Then coast on marketing and DLC for a few years, before you kick off the next dev cycle and do it again?
DICE didn’t use to do that for BFV, BF1, or even Battlefront 2.
Yeah, but we’re on 6