• demonquark@lemmy.ml
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 years ago

    Yeah… In practice, every time a company gets anything that even slightly resembles a captured market, they stop investing in quality and starting shafting consumers.

    Make no mistake, that is Microsoft’s end game. And that’s why they’re buying Blizzard.

    • Dark Arc@social.packetloss.gg
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      2 years ago

      Microsoft even with Activision Blizzard would not have a captured market. Valve, Crytek, Sony (which now holds Bungie), Epic, Electronic Arts, CD Projekt Red, Take-Two, and Ubisoft are all still quite potent AAA capable studio just in the PC space … along with tons of independent studios (e.g., Ghost Ship Games, Shiro Games, Hello Games, Re-Logic).

      The Microsoft internal doc leak said they’re mostly after King Games (mobile games) anyways. I’d wager at worst Microsoft will let the traditionally Activision & Blizzard studios do their things… at best they’ll clean up the executive teams and let the devs “play” a bit more with the IPs.

      Mojang has flourished under Microsoft.

      • Tlaloc_Temporal@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 years ago

        The enshitification of Mojang has begun. Ridiculous privacy policies and bans in singleplayer. And the biggest introduction under MS was the engine rewrite, which was already underway when they were acquired.