• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • Corroded@leminal.space
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    2 years ago

    I’m surprised they didn’t see this coming. A lot of people had high expectations because of the impact the first game had and if it wasn’t better in every way there was bound to be some negative feedback.

    • Candelestine@lemmy.world
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      2 years ago

      They’re not complaining about negative feedback, are they? They’re complaining about the internet hate machine, which we should be mature enough here to admit is a bunch of juvenile, masturbatory bullshit from people that want to feel good about themselves without doing anything to actually earn that, and so just shit mercilessly in every way on anything they don’t like, because bullying others is a quick and easy way to feel strong for a brief time.

      That’s more than mere negative criticism.

      • Corroded@leminal.space
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        2 years ago

        Isn’t that just a more extreme version of negative feedback?

        The post the article is talking about does mention toxicity in the community and hints at it being directed at the devs but how much of that is people debating and talking about gripes they have with the game versus crude personal attacks?

        All I was saying is this game received a lot of attention and hype so I felt like this was kind of an inevitably. They were never going to please everyone.

        • Candelestine@lemmy.world
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          2 years ago

          No, things becoming more extreme versions of themselves frequently alters their overall effects. To exaggerate to make my point clear, isn’t mass murder just an extreme form of target shooting?

          Trying to identify something without taking its real effects into account is rather silly.

          • Corroded@leminal.space
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            2 years ago

            I get it but I feel like a vast majority of the criticism they are getting doesn’t fall under the extreme category or into bullying.

            Some people might be making Gmanlives-style quips in the Steam reviews that might make themselves feel good but I think a majority of it’s just general disappointment and people expressing it.

            • Candelestine@lemmy.world
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              2 years ago

              “[It’s] not only directed towards our devs but also our fellow community members - resulting in people hesitating to engage with the community,” Hallikainen explained.

              • Corroded@leminal.space
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                2 years ago

                Yeah I think that goes with people voicing their disappointment. It’s like with Fallout 76 a lot of the community was split on it. Even now defending it can lead to dog piling.

                People are debating in the community. It might not make for a super fun place to be that’s kind of just the reality of it for now.

      • GilgameshCatBeard@lemmy.ca
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        2 years ago

        Very well said. It’s for this reason that I never admit openly that I am a gamer. It’s an embarrassing term.

    • cryptiod137@lemmy.world
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      2 years ago

      There was no way the game was going to be better in every way, the previous game was being worked on for the better part of a decade.

      • MrNesser@lemmy.world
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        2 years ago

        I think people expected a CS2 with at least some of the cS1 dlc as standard (at least parks) instead we got a base game and then told there wouldn’t be a mod loader and we couldn’t use the steam library. That’s effectively nuked the ability for the community to “fix” the game.

      • Scrubbles@poptalk.scrubbles.tech
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        2 years ago

        Yeah I think expectations are too high, where people expected a perfect game like cities skylines forgetting that when it launched it was also a very rocky start.

        Gamers in general are just very entitled, and very unforgiving

        • Corroded@leminal.space
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          2 years ago

          Gamers in general are just very entitled, and very unforgiving

          Didn’t the sequel have some pretty large problems on launch?

          • CALIGVLA@lemmy.dbzer0.com
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            2 years ago

            Nah man, that’s just entitlement. Wanting your $50 game to work well when you buy it is peak entitlement, you should be happy your game is running at 10fps with your 4080 RTX.

          • Scrubbles@poptalk.scrubbles.tech
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            2 years ago

            It wasn’t polished yes, graphics were not great and people were justified being disappointed and returning it if they felt like it was game breaking

            But the vitriol is what I mean, the pure hate, the threats to developers, the anger thrown at them. That is what I’m referring to. If some graphical issues make you so mad that you need to literally threaten people then I think you shouldn’t game anymore. That’s where I say entitled and anger issues.

            • Corroded@leminal.space
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              2 years ago

              There’s always going to be a small group of people who take things too far once a game gets popular enough. I don’t think it’s right but I’d say it’s to be expected