• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • Rentlar@lemmy.ca
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    2 years ago

    I absolutely agree. There’s a line between constructive criticism/feedback and toxicity, some cases are obvious but others I don’t know where exactly to draw it. Those that aren’t interested in the game after being let down may be best advised to refund and move on with their life.

    Unfortunately, I don’t know where to strike a good balance to avoid both an "echo chamber where any dissent is extinguished’, and a ‘cesspool of toxic jerks talking ironically’.

    • Carighan Maconar@lemmy.world
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      2 years ago

      Eh, for game-released-in-a-disappointing state there’s always two points for me:

      1. A personal thing, learn to not buy day 1 or even before. Let other people do that, then avoid ever putting yourself in a frustrated position by simply never buying the broken/unfinished game to begin with. Money - and time - better spent on other hobbies, or well, other games.
      2. On a specific level, I always feel that just saying “I’m sorry, but because of X, Y and Z I don’t feel like the game is in any shape to be worth the money asked” and then refunding it is the only real proper feedback to go about it. Voice your reasoning, then undo the purchase to withhold the money. That’s more than enough brain space wasted on an unfinished game you’re not enjoying, anyways.