

I got my start shooting drone footage of empty lots for architecture firms, then building 3D models of a proposed building by their plans, and compositing the footage together with motion tracking. First in Maya and then Blender. They’d use that to sell their client. This was just over ten years ago, after I’d burned out as an IT director.
Every one of those architecture firms demanded a written statement affirming licensing of all my software and any external assets used. They also required NDAs for all plans I saw. And that I have a registered business, with a tax code.
I later added motion graphics and animated logo design for small production houses and they all demanded the same.
I also do a lot of mom and pop work, which could go under the radar. But I learned early on to play by the rules. As an IT director I handled licensing audits and those companies are real sticklers. Every little motherfucking thing they can ding you on they will.
This is the real world where pros play.
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