

In mine it‘s alright but could be a lot better.
In mine it‘s alright but could be a lot better.
The kinda prices a Mario Kart, Pokemon, or GTA can maybe ask for. Try that on a Star Wars Outlaws and the sales nosedive, I reckon.
I think the industry is gonna try to normalize these prices and crash pretty hard, cause they’ll budget their productions thinking they can sell for 90 bucks but forget they‘re neither GTA nor Mario Kart.
Then again, Dynasty Warriors Origins is 79 on Steam, I wonder how that performed for KOEI.
It doesn‘t look sexy but it might have a more comfy, ergonomic grip to it compared to Switch (for sure) and maybe the Deck from the looks of it. I‘d like to hold one and find out.
Cook, Serve, Delicious 3 with my gf. We‘re literally 1 gold medal away from all-gold and I have no idea how you do this with just two hands considering four hands are already rough lol
I don‘t think they‘ll get removed, they just can‘t get into the game until they verify
Edit: I stand corrected, that‘s gonna create some angry posts down the road, no doubt
Why did Codemasters have to join fucking EA to begin with…
I enjoy it, I don‘t (allegedly) 100 bucks enjoy it though. I‘ll wait for a few years and grab it on sale. And ngl, I‘ve grown pretty tired of triple digit playtime games anyway.
No way EA manages to kill Codemasters this quickly after acquisition, right? I know there‘s other games they‘re working on, but especially nowadays announcements like these get me worried immediately. I like their not-too-sweaty racing games and cringed hard when EA bought them, please don‘t run them into the ground, EA.
For clarification: You gotta press a button to hold onto the fulton when you do that (there‘ll be a prompt), or else you‘ll just slide off lol
I rly wanna know if it ll run on the Deck then… As I understand it, the anti-cheat is stopping that at the moment, no?
It‘s not that you can‘t go back… you‘ll understand once you‘ve done it lol
Hope you have more luck with the guard. Keep in mind that fulton’d guards stay in the brig for a while until they decide to work for you, and the timer only progresses when you‘re in the game (also when you‘re just sitting around in the ACC).
Another heads-up that might save you a headache: Don‘t do mission 25 unless you‘re prepared to rush a couple missions in a row (including one with our beloved Skulls).
I did it with the fulton trick: fulton the truck at the airport, then sprint like crazy to a cargo container, climb it, fulton it and fulton myself out with it.
If you‘re willing to give it another shot and have problems finding the „transport specialist“ hostage in mission 10: I‘ve read that there‘s a guard at the oil facility in mission 13 who has the skill as well. You can just sprint through the savanna to the facility and ignore all enemy bases, look for the guard, whack him, fulton him, wait a few seconds for good meassure, and then „Abort Mission (Return to ACC)“ and the guard should be in the brig regardless (doesn‘t work for hostages for me for some reason). That‘s how you also do the mission tasks without seeing the mission through to the end every single time. Or you could just finish the mission proper if you like.
Later you can fight the Skulls with a rocket launcher with a few upgrades and whatnot, but it‘s not very fun… Maybe you can do it now already and drive the truck out of the hotzone. I’d rather go get the specialist to upgrade fulton if I were you though. The upgraded fulton is mandatory later on anyway.
Anything „Skulls“ was my least favorite part of the game, the mech fight wasn‘t great either. If stealth is not an option, my fun nosedives.
Metal Gear Solid V: The Phantom Pain
I have this tendency of just playing stuff I already know and don’t enjoy most new game for like six or so hours while I have to „learn“ them - exception are simple things like platformers or racing games where it‘s crystal clear what to do.
So I have finally decided to really sink my teeth into MGSV and after the warm-up phase, I now can‘t put it down. It‘s crazy how good it looks even nowadays while spitting out triple digit fps at 4k on reasonable hardware. Also 60 fps on the Deck native at high settings. Mindblowing.
I approached the game wrong at first. I‘ve learned that I should be crawling when I think crouching‘s enough, and crouch when I think I can walk lol, also judo throws are more silent than whispers.
I‘m inching towards 100% completion. I liked side-ops and the open world more than any main mission. Main missions always felt too stressful with super human ninja zombies in some of em as well. And fuck „A Quiet Exit.“
Side-ops and the open world really let the games’ more fun mechanics shine for me. With like 120 hours for 100% I also think it has a good length. It‘s starting to wear itself off a bit and it‘s almost done, so it‘s not overstaying its welcome for me. Honestly? A masterpiece.
Although… for me the story was barely holding it together, just wild stuff that made me go „wait what“ more than a good number of times.
I‘m just spending 5 bucks for Welkins, swiping is for when you really want a character and have nothing left. But even then you drop one Mario Kart World and that should get you what you want. I have no idea what the point in whaling is, there‘s nothing hard in the game that needs it, there‘s nothing that even needs constellations. Maxing out a character just makes their numbers bigger (which isn‘t needed, see above) and doesn‘t change anything about their gameplay. I really don‘t get it.
But since you‘ve just started, you‘ll notice that eventually you won‘t be swimming in resources anymore. Still, you should be able to get a character every other patch even if you‘re unlucky. I guess the biggest opening people give for swiping is banking on „winning“ the 50-50, and then they don‘t win (duh) and then they’re frustrated and force it. As for why they’re swiping a grand and upwards into C6, I have no idea.
I can only speak for ZZZ, WuWa, and Genshin though. I‘m not in the picture with any of the others.
I second this, it‘s not 4x but it might just be what OP is looking for regardless. Paradox‘ DLC policy hell is something to be aware of before jumping in without a doubt
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I‘ve basically spent 17 bucks a month for 650 games and countless hours of fun, it‘s alright. I‘d be way more disappointed with myself if I looked at my League spending
I wonder what Steam was on with those updates
I‘m playing GOD EATER 3 with a friend and TemTem with my gf.
First of all, I have to use a VPN to see people move in TemTem, I googled it and this is the solution, in decades of gaming and hundreds of games played, this is the first time I have to do something like this and somehow the devs think it‘s not their but my ISP‘s problem.
„Hello, is this ISP? I‘d like to file a complaint: This one game isn‘t working as it should, can you change how your network runs for it? No, it’s just this one game, everything else is fine. …Hey, you can’t call me that!“
I honestly can‘t believe it lol. It‘s still fun although the monster designs seem a bit basic/shallow and I can rarely tell what type something is and even less what type would be effective. It catches the Pokemon flair quite well otherwise. Especially the part where I gotta bend over backwards to find a monster that has IVs I can live with.
GE3 I started playing with a friend thinking we might drop it cause it‘s from 2018 kinda looking like a PS Vita port, but it‘s actually kinda solid fun. It‘s clunky af, we don‘t really know what we‘re doing and ignore half of the poorly-explained systems, still it‘s easy enough for that and the combat flow’s fun. Any Monster Hunter is probably a better use of your time though.