• 0 Posts
  • 96 Comments
Joined 1 year ago
cake
Cake day: February 26th, 2024

help-circle






  • Whereas in a communist economy where people didn’t have to struggle to survive, game developers could focus on improving their craft and telling whatever the funnest story they can think of is. We can already see this on a small scale with the difference between indie passion projects like Hades, and AAAA cash grabs like suicide squad. Imagine if everyone could afford to chase their passion instead of money.








  • I disagree. The bad reviews and refunds produced, effectively, a single bad week for the company, while getting the publisher to backtrack on a decision that would have slowly but surely killed both the game and the company. Spitz saved Arrowhead. Unfortunately, instead of capitalising on the cooperation between developers and players to win back their reputations and make the game profitable again, Arrowhead decided to throw away Spitz’ hard work by firing him, ruining their reputation just after he saved it for them. Now they’re fucked.

    The way I see it, their only chance to return to profitability is for them to explain that Spitz was fired for his earlier comments mocking players for complaining about PSN. If they did that, the players would return to Arrowhead’s side. But if the narrative that he was fired for sticking with the players and saving the company prevails, then Arrowhead is doomed.






  • Mate, Stephen Hawking was one of the smartest people on the planet, and I bet he preferred turn based over starcraft. Motor skills are not the same as strategic intelligence. Starcraft is a game with a solved meta, which prioritises motor skill over strategy. It’s basically football as far as the intellectual difficulty goes.

    And I say this as someone whose favourite strategy game is starcraft. Not because I think it’s a well designed game, but because the Zerg are sexy and I want to fuck a hydralisk.