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Cake day: June 24th, 2025

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  • Rollercoaster Tycoon was the last of an era, not a sudden burst of genius.

    Before Doom (1993), almost all games were assembly. Doom was a shock to the industry. You could now write a high performance, multiplatform, sophisticated game in a compiled language ©. When I say multiplatform, I don’t just mean how it was ported to everything later. It was developed on NextStations first. DOS was the first port. So it proved all of the above immediately on release.

    We take for granted that C is performant now, but that wasn’t obvious until optimizing compilers got good and someone tried.

    Rollercoaster Tycoon (1999) is the last notable title that used ASM. It’s impressive in many ways, but it wasn’t as much of a standout as it seems now. Six years earlier to its release, that was just how games were done.

    It’s notable that the only port of Rollercoaster Tycoon was the original Xbox, which was also x86. Nobody wants to rewrite it for anything else.





  • It’s not true, but the way it plays out makes people think otherwise.

    There are tons of first gen atheists who came from deeply fundamentalist families, and often believed everything well into adulthood. To name two examples, Bart Ehrman and Genetically Modified Skeptic.

    What won’t happen is changing someone over the course of a single debate. They will come up with all sorts of mental gymnastics right on the spot. However, conversations like that do add up over time. An otherwise inquisitive mind will find a way eventually.















  • Frezik@lemmy.blahaj.zonetomemes@lemmy.worldEveryone's Dream
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    2 days ago

    Nah, I still want to live in a community. Just not the fake community we have now.

    Also, log cabin homes are bad. The one pictured has the internal space of an efficiency apartment, but uses far more logs of wood to get a much draftier result. You could get a lot of 2x4s out of this thing.


  • It’s interesting seeing how Mr Beast runs his thumbnails. Not “interesting” in a good way.

    https://www.youtube.com/watch?v=5s41rjEtwOE

    He has staff who runs through hundreds of thumbnails per video. They ruthlessly apply A/B testing of variations. Some of those variations are tiny, like his hair laying slightly different. The thumbnail that comes out the other end (perhaps days or hours after the video is posted) is a carefully manufactured marketing ploy.

    Which also implies that his soulless smile is itself manufactured to maximize view count. They ran variations of everything else, why not that? This is apparently what the algorithm wants.